Showing posts with label office humor. Show all posts
Showing posts with label office humor. Show all posts

Friday, March 14, 2008

Office or No Office. No Question!

This is why I enjoy blogging...

A Cubicle Conundrum: The Downside of Working in a Cube
Author: The Idiot Aug 13, 2007

* Being told to "Think Outside the Box" when I'm in the darn box all day!

* Not being able to check E-mail attachments without first seeing who is behind me.

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* Fabric cubicle walls do not offer much protection from any kind of gun fire.

* That nagging feeling that if I just press the right button, I will get a piece of cheese.

* Lack of roof rafters for the noose.

* My walls are too close together for my hammock to work right.

* 23 power cords, 1 outlet.

* Prison cells are not only bigger, they have beds.

* When tours come through, I get lots of peanuts thrown at me.

* Can't slam the door when you quit and walk out.

* If you talk to yourself it causes all the surrounding cubicle inhabitants to pop their heads over the wall and say "What? I didn't hear you."

* If your boss calls you and asks you to come into his office for a minute the walk there is like a funeral march... people hand you tissues as you pass and refuse to make eye contact.

* You always have the feeling that someone is watching you, but by the time you turn to look they're gone.


For more humor click here

Thursday, January 24, 2008

Being Sick Can Be Funny!


Because I haven't been well and able to post, I thought I'd write something easy for my readers to enjoy in the absense of the availability of my brain for something informative...workplace humor...for sick days...
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Mr. Johnston, a businessman from Colorado, recently went on a business trip to Arizona. He immediately sent an e-mail back home to his wife, Jo Ann, to let her know that he had arrived safely.

Unfortunately, he mistyped a few letters and the e-mail ended up going to a Mrs. Joan Johnson, the wife of a preacher who had just passed away.

The preacher's wife took one look at the e-mail and promptly fainted. When she was finally revived, she nervously pointed to the message, which read: "Arrived safely, but it sure is hot down here."

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I'm tired. For a couple years, I've been blaming it on iron poor blood, lack of vitamins, dieting and a dozen other maladies. But now I found out it ain't that. I'm tired because I'm overworked.

The population of this country (the USA) is 237 million. 104 million are retired. That leaves 133 million to do the work. There are 85 million in school, which leave 48 million to do the work. Of this there are 29 million employed by the federal government.

This leaves 19 million to do the work. Four million are in the Armed Forces, which leaves 15 million to do the work.

Take from the total the 14,800,000 people who work for State and City Government and that leaves 200,000 to do the work.

There are 188,000 in hospitals, so that leaves 12,000 to do the work. Now, there are 11,998 people in Prisons. That leaves just two people to do the work. You and me.

Boy Oh Boy . . . And you're sitting there reading this. No wonder I'm tired, I'm the only one working.

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Jesus and Satan have an argument as to who is the better programmer. This goes on for a few hours until they agree to hold a contest with God as the judge.

They set themselves before their computers and begin. They type furiously for several lines of code streaming up the screen. Seconds before the end of the competition, a bolt of lightning strikes, taking out the electricity.

Moments later, the power is restored, and God announces that the contest is over. He asks Satan to show what he had come up with. Satan is visibly upset, and cries, "I have nothing! I lost it all when the power went out."

"Very well, then." said God, "Let us see it Jesus fared any better."

Jesus entered a command, and the screen came to life in vivid display, the voices of an angelic choir poured forth from the speakers.

Satan was astonished and stuttered, "But how? I lost everything, yet Jesus' program is intact! How did he do it?"

God chuckled and replied, "Jesus saves."

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Software Revision Guide

Once you start playing with software you quickly become aware that each software package has a revision code attached to it. It is obvious that this revision code gives the sequence of changes to the product, but in reality there's substantially more information available through the rev-code than that. This article provides a guide for interpreting the meaning of the revision codes and what they actually signify.

1.0: Also known as 'one point uh-oh', or 'barely out of beta'. We had to release because the lab guys had reached a point of exhaustion and the marketing guys were in a cold sweat of terror. We're praying that you'll find it more functional than, say, a computer virus and that its operation has some resemblance to that specified in the marketing copy.

1.1: We fixed all of the killer bugs.

1.2: Uh, we introduced a few new bugs fixing the killer bugs and so we had to fix them, too.

2.0: We did the product we really wanted to do to begin with. Mind you, it's really not what the customer needs yet, but we're working on it.

2.1: Well, not surprisingly, we broke some things in making major changes so we had to fix them. But we did a really good job of testing this time, so we don't think we introduced any new bugs while we were fixing these bugs.

2.2: Uh, sorry, one slipped through. One lousy typo error and you won't believe how much trouble it caused!

2.3: Some jerk found a deep-seated bug that's been there since 1.0 and wouldn't stop nagging until we fixed it!

3.0: Hey, we finally think we've got it right! Most of the customers are really happy with this.

3.1: Of course, we did break a few little things.

4.0: More features. It's doubled in size now, by the way, and you'll need to get more memory and a faster processor.

4.1: Just one or two bugs this time - Honest!

5.0: We really need to go on to a new product, but we have an installed base out there to protect. We're cutting the staffing after this.

6.0: We had to fix a few things we broke in 5.0. Not very many, but it's been so long since we looked at this thing we might as well call it a major upgrade. Oh, yeah, we added a few flashy cosmetic features so we could justify the major upgrade number.

6.1: Since I'm leaving the company and I'm the last guy left in the lab who works on the product, I wanted to make sure that all the changes I've made are incorporated before I go. I added some cute demos, too, since I was getting pretty bored back here in my dark little corner (I kept complaining about the lighting but they wouldn't do anything). They're talking about obsolescence planning but they'll try to keep selling it for as long as there's a buck or two to be made. I'm leaving the bits in as good a shape as I can in case somebody has to tweak them, but it'll be sheer luck if no one loses them.

Monday, December 17, 2007

A Bit of Humor for the Day...

This is why I sit here blogging...at home...

A Cubicle Conundrum: The Downside of Working in a Cube
Author: The Idiot Aug 13, 2007

* Being told to "Think Outside the Box" when I'm in the darn box all day!

* Not being able to check E-mail attachments without first seeing who is behind me.

* Fabric cubicle walls do not offer much protection from any kind of gun fire.

* That nagging feeling that if I just press the right button, I will get a piece of cheese.

* Lack of roof rafters for the noose.

* My walls are too close together for my hammock to work right.

* 23 power cords, 1 outlet.

* Prison cells are not only bigger, they have beds.

* When tours come through, I get lots of peanuts thrown at me.

* Can't slam the door when you quit and walk out.

* If you talk to yourself it causes all the surrounding cubicle inhabitants to pop their heads over the wall and say "What? I didn't hear you."

* If your boss calls you and asks you to come into his office for a minute the walk there is like a funeral march... people hand you tissues as you pass and refuse to make eye contact.

* You always have the feeling that someone is watching you, but by the time you turn to look they're gone.


For more humor click here